Tips for Tech Start-ups in Gaming

I originally had created a blog post on tips for tech start-ups. I have updated it for games companies and games start-ups. Also most of these don’t specifically apply to Irish games companies – hopefully you find them useful. They are based on my experience with a number of games and mobile start-ups.


Fierce Fun is moving some of our client code over to the Unity game engine. We have been working with it for a while now and are impressed by its game dev specific feature list. It’s component approach to programming takes a bit of getting used to and we miss running the main game loop.


WebGL Overview

WebGL (Web Graphics Library) is a cross-platform, royalty-free web standard for a low-level 2D/3D graphics API based on OpenGL ES 2.0, exposed through the HTML5 Canvas element as Document Object Model interfaces. In plain English, WebGL is a JavaScript library for displaying interactive 3D and 2D graphics within any compatible web browser.


Synchronised Gameplay System (SGS)

Fierce Fun has developed a software technology called Synchronised Gameplay System (SGS), that allows players to experience the same gameplay on different platforms. SGS technology combines a structured platform profiler and a user analytics system to ensure that game content and progress is synchronised on Web, social, and mobile platforms. It allows players to move...